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[文字教程] 怪物属性修改标注

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发表于 2020-3-25 14:25:56 | 显示全部楼层 |阅读模式
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               演示文件
  
entityid = 523, 怪物ID
name =  Lang.EntityName.m523,
modelid = 125,外观模型id
icon = 0,头像id
level = 80,怪物等级
-- = 大刀守卫|守卫,怪物名字
entityType =  1,怪物实体类型
race = 0怪物种族,
camp = 1,怪物阵营
monsterType =  5,怪物类型
aiConfigId = 40,AI编号
exp = 0,击杀经验
innerExp =  0,内劲经验
nMaxHp = 27236.最大生命
nMaxMp = 10,最大蓝
nPhysicalAttackMin = 60600   最小物攻,
nPhysicalAttackMax = 501000  最大物攻,
nMagicAttackMin  = 60600最小魔攻,
nMagicAttackMax = 10100最大魔攻,
nWizardAttackMin =  501000最小道攻,
nWizardAttackMax = 501000最大道攻,
nHysicalDefenceMin  = 42最小物防,
nHysicalDefenceMax = 84最大物防,
nMagicDefenceMin =  32最小魔防,
nMagicDefenceMax = 63最大魔防,
nHitrate =  25准确,
nDogerate = 5000敏捷,
fMagicHitRate =  0魔法命中,
fMagicDogerate = 0魔法闪避,
fToxicDogerate =  0毒物闪避,
fToxicRenew = 0毒物恢复,
fHpRenew =  0生命恢复,
fMpRenew = 0魔法恢复,
nHpRenewAdd = 0怪物回血,
nLuck =  0幸运,
nCurse = 0诅咒,
nNearAttackRate =  100000普通攻击系数,
nNearAttackType = 1攻击输出类型,
attackLevel =  100攻击等级,
attackInterval = 1攻击间隔,
nAttackSpeed =  500攻击速度,
nMoveOneSlotTime = 100移动速度,
reSelTargetRate =  100改变目标,
maxDropHp = 0最大掉血,
attackMusicId =  1攻击,
dieMusicId = 221死亡,
targetMusicId =  0发现,
damageMusicId = 1受击,
attackMusicRate =  50攻击,
dieMusicRate = 100死亡,
targetMusicTate =  30发现,
damageMusicRate = 50受击,
weaponid =  0武器id,
swingid = 0翅膀id,
hatsid = 0斗笠外观id,
flags = {  
  DenyAttackedByActor =  true不能被玩家攻击默认关闭,
  DenyInitiativeAttackActor =  true主动怪是否攻击玩家,
  CanDropCoinGround =  true掉落金币在地上,
  AttackPet =  true主动攻击道士宠物,
  CanAlwaysEnter =  true总能进场,
  DenyAddNumber = true千人不增加个数,  
},
monstercolor = {
   0,255,255,0,  
},
priorTarget = {  
},
drops =  {  
},
},

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